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In Progress: Pizza Tower Resprites

22 Aug 2025

It takes so many frames of animation.

Shift Change

A while back I wanted to resprite two of the enemies in Pizza Tower and give them new themes. I figured, it’d be some good animation practice - and it was, holy shit. I managed to finish one sprite set up, but I still had a few sprite animations to finish for the other one. At the time I was working on this there weren’t any concrete modding tools for Pizza Tower other than the Undertale resource tool, so it was not the cleanest setup to work with.

Peppino and a Government Cheese.
Peppino and a Government Cheese.

One of those two enemies I resprited became Govenment Cheese:


Peppino beating the shit out of some Government Cheeses.

This one I finished, and you can see all the sprites in the video above! With this new motif, it’s a secret government agent with a weather machine controlling the lightning clouds in the desert. Its government-issued shades also snap in half when it gets its ass beat. It also throws the deadliest government-issued weapon, the walkie-talkie.

The other enemy became Mr. Happy:


Mr. Happy's Idle animation when trying to grab Peppino.

Mr. Happy's grab animation. One sprite is unfinished.

With Mr. Happy I did a sewer clown motif and an extremely elastic body. This is pretty much a whole new sprite and animation compared to Government Cheese! When Peppino gets grabbed by Mr. Happy, Mr. Happy’s eyes do the pillar-john-block eye animation for a creepy touch. I’ve still got some sprite work to do with this one, but I’ve also gotta’ work up motivation to do even animation frames. Maybe I’ll finally finish and release this one day once I work out how Pizza Tower modding works now!

 

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